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18 marzo 2015, 21:54

Halo 5 Multiplayer is not like Call of Duty according to executive producer

Many fans who have tried the multiplayer beta of Halo 5: Guardians criticized it for being too similar to Call of Duty. In response to these complaints, Josh Holmes, executive producer of the game, said in an interview in the latest issue of Official Xbox Magazine that there are differences between the two games:

The main difference between Halo and Call of Duty is that in Halo, when you’re shot, you have the ability to turn around and fight back. We want to give players better ability to control a zone, and that means not giving them more entrance points than can be reasonably controlled.

Holmes also said that the weapon Hydra is still up for discussion, so it isn’t sure we will see it in finished game.