David Cage: “Le nuove console sono molto vicine al fotorealismo”
Il famoso sito EDGE riporta la notizia secondo la quale David Cage di Quantic Dream (gli sviluppatori di Beyond: Two Solus e Heavy Rain), che nei giorni scorsi ha rilasciato alcune dichiarazione interessanti alla Gamescom, ritenga le nuove console assai vicine ad un livello di resa tecnica prossimo al fotorealismo. Qui parte della dichiarazione in inglese:
“I think we are getting closer and closer to photorealistic rendering – we were quite amazed by the quality we achieved with The Dark Sorcerer without any specific work or development, just throwing polygons at the console. That was a very interesting experience for us and we believe it can go much further.
“So I don’t know if we will reach a point during this cycle where we won’t be able to tell the difference between a film and a game, but I know that we will get close to that during this cycle. And I think we’ll probably need to wait a little bit longer to reach a point where you can’t tell the difference. But honestly, during the next cycle it’s going to be very very impressive, the progress that we are going to make.”
