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3 settembre 2011, 20:52
Killzone 3: la patch 1.12 il 6 settembre
Killzone 3: la patch 1.12 il 6 settembre mobile

Killzone 3: la patch 1.12 il 6 settembre

Dal Blog ufficiale di Killzone 3, i Guerrilla Games hanno reso noto che questo martedì, 6 Settembre verrà rilasciata la patch 1.12 del gioco. A guardare la lista ci saranno alcune modifiche in più comparti. La classe del cecchino avrà ora la possibilità di attivare dopo un tempo di ricarica, tramite il D-pad,  l’abilità dell’oscuramento della mappa; le torrette del geniere invece sono adesso più resistenti.

E’ stata ribilanciata la pistola StA-2 da battaglia, è stato ridotto l’urlo dei caduti. Nella Zona di Guerra sono stati aumentati i punti relativi agli obiettivi, sono stati ridotti in tempi d’attesa tra una partita e l’altra e il tempo di raffredamento dei mortai è stato prolungato da 30 a 60 secondi (cosa buona e giusta, ndr). Vi riportiamo in calce l’elenco completo delle modifiche.


CAREERS:

  • Changed Marksman’s scramble ability into an active ability – The marksman scramble ability now needs to be activated and deactivated via the d-pad, and has a cooldown period.
  • Increased tracking response for engineer turrets – The turn speed of turrets has been increased, allowing them to track players more easily.
  • Increased armor for engineer turrets (30%) – Turrets can still be destroyed by a single explosion from a grenade or missile launcher.

WEAPONS:

  • Improved StA-2 Battle Pistol – Detonation time for the StA-2 Battle Pistol’s grenade is shorter, and the damage it deals is more severe.

MAPS:

  • Added realtime projector to MP15 Radec Academy – A realtime projector has been added to the theater room, projecting onto the large wall with two doors.

SOUND:

  • Toned down overly enthusiastic death screams – Aieeeeaaargh!

MATCHES:

  • Increased mission points in Warzone – There is more of an incentive to go after mission objectives now.
  • Doubled cooldown time on mortars – Cooldown time was increased from 30 to 60 seconds to avoid spamming the Search & Destroy mission area.
  • Fixed tournaments not ending as soon as one clan leaves.
  • Fixed clans being able to rejoin games that were already finished – Clans used these exploits to boost their game wins and climb the leaderboards.
  • Reduced wait time at end of the round – The wait time was brought down from 60 to 45 seconds.
  • Reduced pre-game wait time at end of the round – The wait time was brought down from 30 to 20 seconds.

INTERFACE:

  • Added menu option to disable Sixaxis-only actions – Sixaxis-only actions can now be switched off in the menu, so players only have to press ‘O’ to start an action. This will make Killzone 3 more accessible to disabled players.
  • Added map name to spawn screen – The map name can be seen in the top left, under the titles.
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